
HOW TO PUT TOGETHER A CLASS: THE VERY BASICS OF HOW IT WORKS The only things that morrowind has upon daggerfall are alien setting and everything hand-crafted.Ģ steps forward 16 steps backward, and it goes downhill since morrowind.Morrowind Character Creation, Part II: How To Create A Good Custom Class
Character creation, edit reputations, deep background, you can no longer edit advantages and disadvantages.
Banks, ship, letters of credit, carriage,horse,Bracers,and other items. In daggerfall 2 hours OST -> 50 minutes in Morrowind. Music that changes considering the mood. 20 shrines in Daggerfall -> 11 Shrines in morrowind. Daggerfall 9 vampire Bloodlines-> 3 vampire bloodlines Morrowind. Dungeons: hidden doors, traps, complexity. Factions can no longer dismiss you and factions can no longer refuse you if you have a bad reputation.Faction reputation Factions: 18 factions removed from Daggerfall, Temple factions gone, Knightly orders gone. NPC: No longer sleep, no longer answer you if they accept you in their houses. Main quest: Choices and consequences removed in Morrowind. 3x times more skills removed between Daggerfall and Morrowind than Morrowind and Oblivion. A total of 19 skills removed in Morrowind only. Skills:Orcish,Harpy,Deadric,Medecine,swimming,climbing,critical strike,Backstab,Centaurian,streetwise,SprigganThaumaturgy,Nymph,Orcish,Dragonish,dodging, Giantish,etiquette,Impish. This game was the first game in the elder scrolls that got rid of features and stuff.Instead of improving daggerfall and adding stuff, this game threw everything out of the window. Yes you read it right, i mean every words. Plus ES games greatest (only?) strength is it's presentation of the world and lore and MW blows both Arena and DF out of the water in that respect you will get your ass kicked until you character gits good, that puts it firmly head and shoulders everything "mainstream" rpg developers like Bioware and CDProejkt have shat out. Nonetheless the Daggerfall grognards have to recognize that that game was an unfinished mess when it came out, and might only reach it's true potential once the fan made remasters are finished decades after the official release.īut Morrowind has something over the 2 popamole sequels that came that came after it, it is an RPG, as in a real RPG, skills matter, attributes matter, the perspective makes it jarring but no matter how leet your skills as a player are if you attack someone and your weapon skill or defense isn't high enough to overcome your enemy's armor, agility, attack etc. I totally see where people like the op are coming from, the decline, both ingame, (removal of skills, features, the fucking shit engine, etc) and out of game (coffee bitch Todd Howard being made grand poobah), started here.